
bEarly There
A downloadable game for Windows
A sleeping child has nightmares that they are being attacked by their own stuffed toy animals.
As the child tosses and turns under the protection of the blankets, their arms and legs are revealed and become critical weak points that must be defended!
Defend the child at all costs from waves of enemies (4 types!), and be sure to use the power-ups (7 types!) when they drop.
How many “dream” rounds can you complete?
Theme
If you can’t see it, it doesn’t exist.
Controls
WASD - Move Camera
Left Mouse Button - Attack
Team bEar with us
Santiago Franco Betancur - Design, Programmer, UI, VFX
Owen Bowie - Lead Design, Programmer, SFX
Shaun Desh-Mukh - Lead Programmer, Design
Dhairya Sheel Rawal - Design, Animation, UI, Cinematics
Nicolas Dick - 3D Modeling, Texturing, Materials, Design
Malika Miller - 3D Modeling, 2D Art, Design
bEarly There was made in 48 hours during the Behaviour Interactive Game Jam - 2025.
A massive thank you to all Behaviour Interactive staff for hosting the event and judges for their wonderful feedback on our work!
Software Used
Unreal Engine 5
Blender
Maya
3DS Max
ZBrush
3D Coat
Substance Painter / Designer
Reaper
Soundly
Figma
Attributions
All Music and SFX were sourced from Soundly Sound Library
Updated | 2 days ago |
Published | 4 days ago |
Status | In development |
Platforms | Windows |
Authors | Nic Dick, sdM, Owen Bowie, Santiago_Franco, Dhairya Sheel Rawal, Mali3D |
Genre | Shooter, Action |
Tags | 3D, Clicker, Creepy, Cute, High Score, Point & Click, Top-Down, Top down shooter, waves |
Comments
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The difficulty ramps up quick, I'd like to see someone beat this.